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Hell Of A Job - Character Animation

Animations Showcase

Gameplay showcase

Cinematic sequence showcase

Hell Of A Job - Character Animation

Over the past year, I had the chance to work as an animator on the production of Hell Of A Job, a student-led game developed by the C.U.B.E club at NAD-UQAC school.

This project is the culmination of the hard work of a multidisciplinary team composed of over 30 students.

My implications were in the research of reference, the conceptualization, and the animation of multiple gameplay and sequence animations for the character.

I had the chance to work alongside two fantastic animators who produced additional animations for the game and gave valuable feedback: Simon Henri and Eduardo Miranda Mapelli.
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Credits
Technical Animator : https://lorik_gauthier.artstation.com/
Rigging Artist : https://heivamartin.artstation.com/
Character Artist : https://marialaroussi.artstation.com/
Vfx : https://francois-xavier.artstation.com/

Check out the rest of the CUBE team :
https://www.linkedin.com/company/club-c-u-b-e-du-nad/posts/?feedView=all

Check out the game on itch.io
https://cube-nad.itch.io/hell-of-a-job